Designing the User Interface: Strategies for Effective Human-computer InteractionHuman factors of interactive software. Theories, principles, and guidelines. Menu selection and form fillin. Command languages. Direct manipulation. Interaction devices. Response timne and display rate. System messages, screen design, and color. Multiple-window strategies. Computer-supported cooperative work. Information exploration tools. Prientedmanuals, online help, and tutorials. Iterative design, testing, and evaluation. user-interface development environments. Social and individual impact of user interfaces. |
Contents
Human Factors of Interactive Software | 1 |
Theories Principles and Guidelines | 51 |
Leibniz by Frederick Kreiling is from Scientific American May 1968 | 94 |
Copyright | |
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Ablex actions applications approach Chapter choices color command language complex Computing Systems concepts create cursor database delete direct manipulation display rates document Edit Editor electronic error messages error rates example experience Factors in Computing feedback Figure form fillin formats frequent users function goals graphic user interfaces graphics guidelines Human Factors Human-Computer Interaction HyperCard hypertext icon images input interactive systems issues keyboard keys knowledge layout learning lightpen MacWrite manual menu items menu selection menu tree mouse move multiple online help operator performance personal computers pointing devices Press printed problem Proc productivity query require response screen semantic sequences Shneiderman specific strategies structure style subjects Sun Microsystems syntactic syntax task testing tion touchscreen typeahead University of Maryland user interfaces user's versus visual window word word processors Xerox Star