Akrasia, Thief of Time
Eden Studios, Incorporated, Aug 1, 2005 - Comics & Graphic Novels - 32 pages
A temple in disrepair looms out of the mist. As you approach, you notice that the debris results not so much from ruin as disinterest. It appears that grandiose plans have disolved due to insufficient money, time or will.It seems a shame; the structure could have been so beautiful. A nagging thought crosses your mind. Could this be the work of Akrasia, the Goddess of Distraction? Many do not see her as a threat. After all, what is so wrong with having another drink, or listening to one more song, or playing one more hand of cards? Still, her agents have brought down empires, and her influence saps the life from communities until they fall, rotten within, to the slightest threat. Ah, but who cares? There is no doubt little of value or threat within. Might as well find a comfortable spot and turn in early tonight. There's always tomorrow for great deeds . . . Akrasia, Thief of Time, presents a series of vignettes that can be used individually or in total to enrich any fantasy campaign using the d20 game system. In it, you will find: - a description of the cult of Akrasia, its clerics, treasures and legends. - a new Prestige Class called the Distractor, and a detailed member of that class to bedevil your characters. - an almost abandoned shrine to the Goddess, with a haunting inhabitant. - a wandering servant of the Thief of Time, with a dangerous secret. - an inn beholden to the Lady of Lost Dreams, where adventurers can lose their way or gain a great boon. - four Akrasia devotees who plot to destroy a small town. - an active temple of The Delayer, with worshipers, creatures and mystical items. The Author: David Chart was born and raised in England, and currently lives in Cambridge, where he is successfully fighting off the need to get a real job. He has a Ph.D. in philosophy, which renders him unqualified for almost any serious labor. He has been roleplaying for many years, and his first game was Dungeons and Dragons. This is his first d20 System book, but probably not his last. No deadlines were harmed in the making of this product.
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10/+12 with gloves action adventurers aiAs aioRk Akratic Allarra armor attack candle clocks Caster Level chaotic evil characters cleric of Akrasia creatures cult of Akrasia curse d20 System darkvision detect magic Diplomacy distractor doors drink enchanted followers of Akrasia Fressenia gloomholt Goddess Godric half-elf halfling harp of distraction heavy crossbow Height 5 ft Hincmar hit points Init Irrissia Kanettrien king Knowledge religion leaking hourglass License life-reft light crossbow Litarra longsword Maerwen Male human Malister Martin Medium-size humanoid melee Mildred mundane gear Open Game Content Open Game License phanera Piannan plans Present Delights Product Identity ranged 1d8 Riverton Roleplaying Saphards Saving Throw schemes Sense Motive shrine Skills and Feats Spd 30 ft Spell Resistance Spellcraft Spells Prepared Steal summon monster target tavern Temple of Present tism Tostig town vignettes Weapon Focus Wizards worship of Akrasia Yaraemon Ysabeau