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Elementary Traps and Shots
Ten Illustrative Games Between an Expert and
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A—Forms the opening A—The advance attack Ayrshire Lassie B—The best move Black checkers Black jumps Black moves Black plays Black to jump Black to move Black wins Black—4 block C—If capture checker expert checker on square Checker Player checker science Chicago continue crossboard play D—If Double Corner Drawn exchange forces formation Game of Draughts gives Black gives White Glasgow in-and-out International Match King row last move loses Louis Ginsberg Match Games move and draw MOVE AND WIN Opening BLACK opening move opponent opponent's pieces problem proper move Ray Gould sacrifice play setting shot shows side single checker Single Corner SOLUTION square 15 square 32 squares 29 star move strategy stroke strong game Student to Solve study the position three-for-one three-for-two three-move tion trap two-for-one two-move Variation weak White checker White jumps White moves White plays White replies WHITE TO MOVE White wins WHITE—Hopper winning position York