Multimedia Technologies: Concepts, Methodologies, Tools, and Applications offers an in-depth explanation of multimedia technologies within their specific application areas as well as developing trends for the future. By providing research from 338 experts from 32 countries, this Premier Reference Source covers innovative topics ranging from cognitive lead theory to systems architecture assessment and from multiple analyses of variance (MANOVA) to computer assisted design. With more than 150 chapters, Multimedia Technologies: Concepts, Methodologies, Tools, and Applications will enhance the collection of all libraries seeking to provide coverage on this topic and its short- and long-term implications.
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Fundamentals of Multimedia
Core Principals of Educational Multimedia
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adaptation algorithms approach architecture audio authentication bandwidth Bluetooth client communication components Conference content-based content-based image retrieval data mining database digital watermarking distributed document domain embedded Emmo environment evaluation example extraction Figure fingerprint format framework functionality GPRS graphics handoff IEEE IETF IGI Global implementation integrated interactive interface Internet Jxta layer learning metadata method mobile devices Mobile IP mobile multimedia mobile phones module MPEG multicast multimedia applications multimedia content multimedia data multimedia information multimedia presentation narrative nodes operations packet personalized multimedia protocol query real-time representation requirements retrieval robust RTSP SCORM screen semantic server signal SMIL specific standard steganography streaming structure Symbian techniques tion transmission types University user’s watermarking scheme Web services wireless