Simulators & Simulation: Design, Applications, and Techniques : March 17-18, 1975, Anaheim, California |
From inside the book
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Page 117
... aircraft flying a prescribed flight path . Terrain photographed from a given point and attitude , so having a given perspective , is altered by both systems to show the same terrain viewed from a different point and attitude , with ...
... aircraft flying a prescribed flight path . Terrain photographed from a given point and attitude , so having a given perspective , is altered by both systems to show the same terrain viewed from a different point and attitude , with ...
Page 149
... aircraft model will be supported in a 3 - axis gimbal structure . The model will be viewed by a TV camera mounted on a range bed . A true perspective wide angle 60 - degree image will be projected in the sphere . Figure 13 , Visual ...
... aircraft model will be supported in a 3 - axis gimbal structure . The model will be viewed by a TV camera mounted on a range bed . A true perspective wide angle 60 - degree image will be projected in the sphere . Figure 13 , Visual ...
Page 150
... aircraft target during movement of the terrain projector in response to the pilot's head movements . The interface computer generates the commands necessary to correctly drive the aircraft target projector in relation to the terrain ...
... aircraft target during movement of the terrain projector in response to the pilot's head movements . The interface computer generates the commands necessary to correctly drive the aircraft target projector in relation to the terrain ...
Contents
Geometrical Graphics Daniel VanArsdale Jim Tsukida | 17 |
DYNAMIC IMAGE GENERATION | 23 |
Night Calligraphic Digital Visual System Wei L Chen | 40 |
12 other sections not shown
Common terms and phrases
aerial image aircraft algorithm altitude angle approach axis beam BEAM SPLITTER brightness calligraphic capability cathode ray tube cell chromatic cockpit collimated convolution CRT projector cues data base display device display system edges effects electron elements entrance pupil face field of view field sequential film flight simulators focal focus frame function geometric graphics horizontal image motion input IPC table LAS/WAVS lenses light point light valve limited mirror modulation nuclear power plant object observer camera operation optical output performance picture pilot point spread function polygons polyhedra position prism probe problem processing processor projector radar raster raster scan reactor realism resolution rotation runway scanning line screen sensor servo shown in Figure signal subprograms target technique television terrain tilt lens tion tube TV camera TV lines vertical vidicon visual display visual scene visual simulation visual system window