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Ronald Baecker Tony Pritchett
PRODUCTlON OF ANlMATED FlLMS BY F R A Hopgood and D Ralphs
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analog analog computer animated film animation stand ANlMATlON array ARRB artist assembly language basic Beflix Bruce Cornwell camera cards cathode ray tube centre character circle co-ordinates colour commands complete computer animation computer film Computer lmage conventional animation create defined device digital computer display dope sheet drawing dynamic electronic example EXPAR figure film makers Fortran GENESYS graph images input instructions interactive key frame language lDENT light pen LlNE machine magnetic tape mathematical microfilm plotter microfilm recorder mode motion picture movement movie moving number of frames operation OPRND BGlN optical optical printer output p-curve parameters plane plotting area position possible produced punched cards random numbers rotation routines Scanimate scene screen sequence simulation software package specified stack Stan Hayward stored storyboard subroutines techniques television tion variable vector visual