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System Development by ObjectOriented Languages
Brad Cox Stepstone USA
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_x _y abstraction analysis application compiler approach behavior Booch buffer called CBox Codelibs communication components Computer concepts concurrent programming constraint created database defined described distributed dynamic editor Eiffel entity environment evaluation event calculus example execution Figure function graph graphical hashtable identified implementation inheritance input instance variable integration interactive ject JMAPS knowledge representation mechanism memory method methodologies multiple inheritance node noun mode Object Oriented object-oriented design object-oriented languages object-oriented programming Object-Z Objective-C OOPSLA operation paradigm parallel parameters parsing prelinking primitive problem programming language protocol prototype queue rank-of-man representation request Resource Layer retrieval reusability reuse routine rules run-time Secretary Object Seidewitz simulation Smalltalk Smalltalk-80 SmartAsk Software Engineering specification SPTable structure subclass synchronization target language techniques time-of-event tion translation university-A user interface USMTF