Inspired 3D Character Animation

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Premier Press, 2002 - Computers - 224 pages
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The art of creating animation is the ability to generate believable characters that have emotion and life. Regardless of your medium good animation comes from the application of solid fundamentals and an extensive body of knowledge. "Inspired 3D Character Animation" provides you with a comprehensive set of processes and procedures for animating characters in the digital environment. By taking a close look at the day-to-day activities and practices of veteran film, commercial, and game animators, you will get a look into the processes necessary to implement these ideas into the world of 3D computer graphics software.

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A Look Inside the Industry
The Production

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About the author (2002)

Kyle Clark earned his Master's Degree in Animation at USC School of Cinema-Television. While at USC, he produced an animation short that earned him a student Academy Award. He has worked at Cinestine, Sony, Imageworks, and Industrial Light and Magic. He is a lecturer at San Francisco State University and has taught at the Academy of Art-San Francisco, Texas A&M, and USC. His film credits include Space Jam, Mortal Kombat II, Star Wars Episode One, Deep Blue Sea, and Sleepy Hollow.

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