Simulation Fidelity in Training System Design: Bridging the Gap Between Reality and Training
Business, academia, industry, and the military require well trained personnel to function in highly complex working environments. To reduce high training costs and to improve the effectiveness of training, training system developers often use sophisticated training media such as, simulators, videodisks, and computer-based instruction. The designers of these training media are continually striving to provide maximum training effectiveness at minimum cost. Although literature is available on the implementation and use of specific training media, there is little guidance on a major feature that is central to these media. All of these media present the learner with an interactive simulation of the real world. Effective training system design can be facilitated if the requirements of the real-world task are properly included in training. A conceptual bridge is necessary to link these actual task requirements to the characteristics of the training system. This book provides such a conceptual bridge.
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Definitions and Problems
Selected subsystems within the training
A Conceptual History of Simulation
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actual equipment Air Force applied research Army Research Institute artificial intelligence aspects assessment behavior Chapter characteristics cognitive components computer graphics conducted configuration confounding variables cost decisions determine discussed displays effective training embedded training example experimental experimental controls experiments expert systems fault diagnosis feedback fidelity devices fidelity levels fidelity requirements fidelity training flight simulators goals high fidelity high functional fidelity Human Factors instructional features instructor interaction learning levels of fidelity low fidelity machine learning Maintenance Training measures medium method models operational equipment operational situation outputs personnel physical and functional physical fidelity problems procedural tasks proficiency program of instruction psychological selection simulation fidelity skills specific student task analysis techniques training developers training device design training effectiveness Training Equipment training media training program training simulator training situation training system design training system development transfer of training troubleshooting validity variety visual
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