The Cybernetics of Human Learning and Performance: A Guide to Theory and Research |
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abstract machine adaptive algorithm alternative artificial intelligence automata automaton behaviour Chapter classical conditioning cognitive command complex components computation concept condition configuration construct conversation correct response cueing information decision table distinction domain environment example exclusive disjunction execution experimental experiments explanation external observer Figure finite-state machine flow-chart free learning function fuzzy given holist indices input instruction interaction interpretation interval knowledge of results latency learning model learning strategy Lev 0 operations metalanguage negentropy node object language organisation output Pask pattern performance strategy possible Ppars prescription probabilistic automaton problem procedure processor properties regulator reinforcement represented rule selected sense sequence serial serialist shown in Fig simulation skill solving specific steady-state stimulus storage string structure student subroutines subset subskill task teachback tessellation theory topic trial Turing machine tutorial programme uncertainty uncertainty/information unconditional stimulus variables x₁