3ds Max 2009 BibleThe only comprehensive reference-tutorial on 3ds Max available, this book is everyone's favorite. Whether you're a beginner looking for 3D basics or a full-fledged animator seeking new ways to dazzle viewers with your creations, it's all here. You'll find pages of professional tips, loads of advice, and more than 150 step-by-step tutorials guaranteed to build your skills and spark your creativity. A 16-page color insert highlights cutting-edge work from 3D artists. A valuable companion DVD provides all the examples and content from the book, including unique models and textures you can customize on your own, and a searchable, full-color version of the book. 3ds Max 2009 Bible covers both 3ds Max 2009 and 3ds Max 2009 Design and covers:
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Contents
Part I Getting Started with 3ds Max | 1 |
Part II Working with Objects | 131 |
Part III Modeling Basics | 251 |
Part IV Materials Cameras and Lighting Basics | 373 |
Part V Animation and Rendering Basics | 509 |
Part VI Advanced Modeling | 593 |
Part VII Advanced Materials | 745 |
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Common terms and phrases
3ds Max Align applied Autodesk 3ds Max Biped Bitmap bump map button camera Chapter Clone color constraint controller coordinates curve Customize Datalabs default Delete dialog box Display drag drop-down list edges Edit Tools Group Editable Poly enabled follow these steps frame gizmo Grid Group Views Create Help Tentacles icon interface Inverse Kinematics keyboard shortcut Layer light main toolbar Material Editor MAXScript mental ray menu command mesh Modifier Stack Modify panel Motion move nodes NURBS option Parameters rollout particle system Patch path plane polygon Position preset primitive Rendering right-click rotate sample slot Scale scene Schematic View selected object shader shape shown in Figure shows Snap Space Warp specify sphere spline subobject mode surface texture texture map Tools Group Views Track View transform Tutorial vertex Vertex Color vertices viewport Views Create Modifiers window XRef Zoom