Beyond the Third Dimension: Geometry, Computer Graphics, and Higher Dimensions

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Scientific American Library, Jan 1, 1996 - Computer graphics - 211 pages
2 Reviews
This work investigates ways of picturing and understanding dimensions below and above our own. What would a two-dimensional universe be like? How can we even attempt to picture objects of four, five or six dimensions? Such are the questions examined in this text.

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Review: Beyond the Third Dimension

User Review  - Paul Bialek - Goodreads

This is an excellent introduction to the 4th dimension (and the 5th). It's a little difficult to follow in places, but in general readable and interesting. I will definitely use this as a resource when I teach college-level geometry courses. Read full review

Review: Beyond the Third Dimension

User Review  - Kazuo - Goodreads

A nice and very accessible introduction to higher dimensions. There are plenty of computer-generated graphics to feed the intuition, and I particularly liked a section on representing sets of data in more than three dimensions. Read full review

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About the author (1996)

Thomas Banchoff is Associate Professor of Government and Director of the Berkley Center for Religion, Peace, and World Affairs at Georgetown University. He is the author of The German Problem Transformed: Institutions, Politics, and Foreign Policy (1999) and co-editor of Legitimacy and the
European Union: The Contested Polity (1999).

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