Computers and Creativity

Front Cover
Facts on File, 2012 - Computers - 184 pages
Computers, Internet, and Society is a six-volume set that examines the field of computer technology and how its extraordinary development has affected the ways in which the global environment communicates and interacts. The paradox of today's computer technology is that it is both ubiquitous and invisible. The books in this set, designed to complement science curricula, make this technology "visible," so that it can be examined and provide students with the ability to think critically and responsibly about the role it plays in their daily lives. Computers and Creativity explores the ways in which people use computers to express themselves through words, music, graphic art, and multimedia; create software; and invent new machines. The book illustrates how computers enable people to collaborate not only over space and time on a scale never before possible but also without using professional intermediaries. Computers and Creativity concludes with overviews of the challenges that computers and the Internet pose for intellectual property law and the proposals that the world's leading experts have put forward to amend relevant legal statutes for the computer age. The volume also includes information on computer-generated music eBay, Facebook, Twitter, YouTube editing and sharing digital photography evolution of the typewriter and word processor intellectual property laws Internet and collaboration programming and software publishing and news media The book contains more than 30 color photographs and four-color line illustrations, sidebars, a chronology, a glossary, a detailed list of print and Internet resources, and an index. Computers, Internet, and Society is essential for high school students, teachers, and general readers who wish to learn about the present and future impact of computer technology on the world around them. Book jacket.

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