Advanced 3ds Max 5 Modeling & Animating

Front Cover
A-List, 2003 - Computers - 474 pages
0 Reviews
A unique collection of advanced 3ds Max 5 modeling projects 3ds max 5 is the revolutionary new application that provides computer graphics professionals with advanced tools for character animation, next generation game development, and visual effects production. In this comprehensive reference, users are taken from modeling a still-life scene to animating photo-realistic and fantasy characters in a variety of organic and mechanical backgrounds. Users are shown not only how to perform an action, but which actions should be used in a variety of situations. Important tasks such as creating seamless texture and modeling a person's head are demonstrated, and special attention is given to the software's functionality. Also included are techniques to develop the efficiency and productivity of routine work.

From inside the book

What people are saying - Write a review

We haven't found any reviews in the usual places.



89 other sections not shown

Other editions - View all

Common terms and phrases

About the author (2003)

Boris Kulagin has ten years of experience in developing computer games and computer graphics for television and the Web. He is also the author of the successful book 3ds max 4: From Objects to Animation.

Bibliographic information