Cyberspace: first stepsCyberspace: First Steps focuses on the theoretical and conceptual issues involved in the design, use, and effects of virtual environments, offering fictions, predictions, and proposals |
What people are saying - Write a review
We haven't found any reviews in the usual places.
Contents
Introduction | 1 |
Academy Leader | 27 |
Mind Is a Leaking Rainbow | 49 |
Copyright | |
17 other sections not shown
Other editions - View all
Common terms and phrases
ABCL/R activities actors Actors Model artificial augmented realities Austin become behavior body cell collaborative engine Commodore 64 complex concept console construct coordinate corporations create cultural cyberdeck cyberpunk cyberspace system data space database display dynamic electronic entities environment example exist experience extrinsic fiction Figure function geometry Gibson graphics Habitat hallway human images individual intelligence interaction interface intrinsic dimensions isovists Jack Johann Leibniz liminal logic machine mathematical matrix means Mona Lisa Overdrive monad move nature navigation Neuromancer objects operations participants physical players possible Principle Principle of Indifference problem production properties repertoires representation represented screen semantic sense simulated realities simulation social spatial structure symbolic things three-dimensional tion University virtual communities virtual reality virtual world visual William Gibson York
References to this book
Money/Space: Geographies of Monetary Transformation Andrew Leyshon,Nigel Thrift No preview available - 1997 |