The Quillan Games

Front Cover
Simon and Schuster, May 16, 2006 - Juvenile Fiction - 496 pages
48 Reviews
Let the Games Begin....
Quillan is a territory on the verge of destruction. The people have lost control of their own future and must struggle simply to survive. The only chance they have of finding a better life is by playing the Quillan Games. Hosted by a strange pair of game masters, Veego and LaBerge, the games are a mix of sport and combat. They use the people of Quillan as pawns for their amusement as they force them to enter competitions that range from physical battles, to impossible obstacle courses, to computer-driven tests of agility. To triumph in the games is to live the life of a king. To lose is to die.

This is the dangerous and deadly situation Bobby Pendragon finds on Quillan. He quickly realizes that the only way to save this troubled territory is to beat Veego and LaBerge at their own games and dismantle their horrible fun house. But there is more at stake for Bobby. The prize for winning the Quillan Games may be discovering the truth of what it really means a Traveler.
 

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Review: The Quillan Games (Pendragon #7)

User Review  - Kaleb Ayana - Goodreads

A wounderfull enstallment to a wounderfull series but i think that the story went along very slow compared to the other books in the series. With a very unexpected ending. Read full review

Review: The Quillan Games (Pendragon #7)

User Review  - Hpboy13 - Goodreads

1 star deducted for the awful ending of the series. This was the last truly good book of the series (I suppose seven is the magic number). Once again, I was impressed that the good guys didn't win, though St. Dane was becoming less and less subtle. Read full review

All 21 reviews »

Selected pages

Contents

Section 1
1
Section 2
11
Section 3
21
Section 4
31
Section 5
45
Section 6
64
Section 7
72
Section 8
77
Section 22
275
Section 23
283
Section 24
290
Section 25
301
Section 26
310
Section 27
322
Section 28
332
Section 29
345

Section 9
86
Section 10
119
Section 11
137
Section 12
148
Section 13
160
Section 14
173
Section 15
189
Section 16
205
Section 17
220
Section 18
232
Section 19
243
Section 20
257
Section 21
267
Section 30
358
Section 31
370
Section 32
380
Section 33
399
Section 34
413
Section 35
420
Section 36
429
Section 37
438
Section 38
447
Section 39
456
Section 40
465
Section 41
475
Copyright

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Page 16 - But there was enough light for me to get the over16 all feeling of the place. There looked to be thousands upon thousands of containers of all sizes. Some were as small as a shoe box, others were big enough to hold a car. There was no way to tell what any of them contained, other than the black series of numbers that was painted on each. From looking around I came to my first conclusion about Quillan. It wasn't a primitive society.
Page 25 - Good thing I knew how to switch-hit. It wasn't much different from fending off Loor's attacks when we sparred in the training camp of Mooraj. I was on fire. The dizziness was long gone. Thanks again, adrenaline. I cracked the attacking bugs as fast as they came at me, sending them crashing against the hard wooden crates. 26 "Ouch!

About the author (2006)

D.J. MacHale is the author of the #1 New York Times bestselling Pendragon series and the Morpheus Road series. He has written, directed and produced many television series and movies for young people that have been seen on Nickelodeon, The Disney Channel, HBO, Showtime, PBS, Discovery Kids, and the broadcast networks. D.J. lives with his family in Southern California.

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