Maple V Programming Guide: for Release 5Maple V Mathematics Programming Guide is the fully updated language and programming reference for Maple V Release 5. It presents a detailed description of Maple V Release 5 - the latest release of the powerful, interactive computer algebra system used worldwide as a tool for problem-solving in mathematics, the sciences, engineering, and education. This manual describes the use of both numeric and symbolic expressions, the data types available, and the programming language statements in Maple. It shows how the system can be extended or customized through user defined routines and gives complete descriptions of the system's user interface and 2D and 3D graphics capabilities. |
Contents
Introduction | 1 |
Fundamentals | 41 |
Creating a Uniform Random Number Generator | 54 |
Copyright | |
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Common terms and phrases
algebraic args arguments array assign binary binary operator breakpoint bytes calculate Cartesian product chapter characters clause color complex number compute constants create CURVES data structure debugger command default define display division by zero elements elif equation error eval evalb evalf example expr expression tree false Fibonacci fileldentifier float floating-point numbers following syntax fopen format FORTRAN function call global variable grid hardware floating-point indexed name input integer interface IntExpPolynomial invoke libname local variables loop map command Maple evaluates Maple expression Maple procedure Maple's neutral operator nops object operands option output package parse PLOT data structure PLOT3D plottools points POLYGONS polynomial prettyprint printf proc proc(x programming readline readstat remember table result returns ribbonplot sequence showstat sieve significand simplify sin(x specify sqr1 sscanf statement statseq stopat symbolic traperror true unevaluated vectorfieldplot vlist watchpoints write a procedure zero