Encyclopedia of Microcomputers: Volume 2 - Authoring Systems for Interactive Video to Compiler DesignAllen Kent, James G. Williams "The Encyclopedia of Microcomputers serves as the ideal companion reference to the popular Encyclopedia of Computer Science and Technology. Now in its 10th year of publication, this timely reference work details the broad spectrum of microcomputer technology, including microcomputer history; explains and illustrates the use of microcomputers throughout academe, business, government, and society in general; and assesses the future impact of this rapidly changing technology." |
Contents
AUTOMATED FORECASTING Jerrold H | 32 |
AUTOMATED MATERIAL HANDLING Leon F McGinnis | 66 |
AUTOMATED PROGRAM GENERATORS Eben Lee Kent | 125 |
BASIC Brig Elliott 133 | 153 |
BIBLIOGRAPHIC CONTROL OF MICROCOMPUTER SOFTWARE | 162 |
BILINGUAL PROCESSORS Bruce Stiehm | 186 |
BIOS Hugh R Howson and W David Thorpe | 196 |
THE MANAGEMENT CHALLENGE | 213 |
CIRCUITS MICROPROCESSOR Marlin H Mickle and William G Vogt | 250 |
CIVIL ENGINEERING MICROCOMPUTERS IN Hojjat Adeli | 266 |
Patrick R Penland | 292 |
COBOL Ida M Flynn | 317 |
IMAGE | 340 |
COMMAND LANGUAGES Roger R Flynn | 382 |
COMMODORE INTERNATIONAL LIMITED Daniel Janal | 407 |
COMPILER DESIGN William M Waite | 433 |
Common terms and phrases
activities algorithm analysis Apple II applications program architecture AS/RS authoring system automated program automatic BIOS block Burroughs carousel CCITT chemical circuit Civil Engineering COBOL cognitive command Commodore COMMON LISP compiler complete concepts CP/M Dartmouth BASIC data base defined devices Directory disk documents electronic elements environment error evaluation example expert systems FIGURE FORTRAN function graphics hardware IBM PC implemented Information Systems input integrated interactive interface linear quadtree LISP machine mainframe mainframe computers manufacturing material handling memory ment methodology microcomputer microprocessor module objects office system operating system output parameters performed pixels PRINT problem procedure processors programming languages prototype requirements result retrieval RLC circuit robot screen specific standard storage structure subroutine symbols task techniques tion unit load variables