Being There: Putting Brain, Body, and World Together AgainBrain, body, and world are united in a complex dance of circular causation and extended computational activity. In Being There, Andy Clark weaves these several threads into a pleasing whole and goes on to address foundational questions concerning the new tools and techniques needed to make sense of the emerging sciences of the embodied mind. Clark brings together ideas and techniques from robotics, neuroscience, infant psychology, and artificial intelligence. He addresses a broad range of adaptive behaviors, from cockroach locomotion to the role of linguistic artifacts in higher-level thought. |
Contents
Autonomous Agents Walking on the Moon | 11 |
12 The Robots Parade | 12 |
13 Minds without Models | 21 |
14 Niche Work | 21 |
15 A Feel for Detail? | 23 |
16 The Refined Robot | 27 |
The Situated Infant | 31 |
22 Action Loops | 32 |
65 Decisions Decisions | 117 |
66 The Brain Bites Back | 121 |
The Neuroscientific Image | 123 |
72 The Monkeys Fingers | 124 |
From Feature Detection to Tuned Filters6 | 127 |
74 Neural Control Hypotheses | 130 |
75 Refining Representation | 135 |
Being Computing Representing | 137 |
23 Development without Blueprints | 35 |
24 Soft Assembly and Decentralized Solutions | 38 |
25 Scaffolded Minds | 41 |
26 Mind as Mirror vs Mind as Controller | 43 |
Mind and World The Plastic Frontier | 49 |
33 Leaning on the Environment | 55 |
34 Planning and Problem Solving | 59 |
35 After the Filing Cabinet | 63 |
Collective Wisdom SlimeMoldStyle | 67 |
42 Two Forms of Emergence | 69 |
43 Sea and Anchor Detail | 72 |
44 The Roots of Harmony | 73 |
45 Modeling the Opportunistic Mind | 76 |
A Capsule History | 79 |
Explaining the Extended Mind | 81 |
Evolving Robots | 81 |
52 An Evolutionary Backdrop | 82 |
53 Genetic Algorithms as Exploratory Tools | 83 |
54 Evolving Embodied Intelligence | 84 |
55 SIM Wars Get Real | 88 |
56 Understanding Evolved Embodied Embedded Agents | 91 |
Emergence and Explanation | 97 |
63 Dynamical Systems and Emergent Explanation | 107 |
64 Of Mathematicians and Engineers | 113 |
83 ActionOriented Representation | 143 |
84 Programs Forces and Partial Programs | 147 |
85 Beating Time | 154 |
86 Continuous Reciprocal Causation | 157 |
87 RepresentationHungry Problems | 160 |
88 Roots | 164 |
89 Minimal Representationalism | 170 |
Further | 171 |
Minds and Markets | 173 |
92 Lost in the Supermarket | 174 |
94 Inside the Machine | 180 |
95 Designer Environments | 184 |
Language The Ultimate Artifact | 187 |
102 Beyond Communication | 188 |
103 Trading Spaces | 194 |
The Mangrove Effect | 201 |
105 The Fit of Language to Brain | 205 |
106 Where Does the Mind Stop and the Rest of the World Begin? | 207 |
Minds Brains and Tuna A Summary in Brine | 213 |
A Brain Speaks | 217 |
Notes | 223 |
Bibliography | 243 |
Index | 259 |
Other editions - View all
Common terms and phrases
able action activity adaptive agents allows approach artificial basic behavior biological body brain central chapter Clark classical cognitive collective complex components computational concerning depend described detailed device discussion Dynamical Systems dynamics effects embodied emergent encoding environment environmental evolution evolved example explanation exploit external fact function human idea important individual inner input intelligence interactions internal involves kind knowledge language learning mind motion motor multiple nature neural neural network neurons operation organism patterns physical planning play possible powerful present Press problem processes properties real-world reason representation require response result robot role seems selection sense signals simple simulated solutions solving space specific strategies structures success suggest symbolic task Thelen theory thought tion types understanding units University various vision visual