Designing for Networked Communications: Strategies and DevelopmentDesigning for Networked Communications: Strategies and Development explains how to plan, use, and understand the products and the dynamic social processes and tasks some of the most vital innovations in the knowledge society depend upon social as well as technological. Focusing on various forms of design, implementation and integration of computer mediated communication, this book bridges the academic fields of computer science and communication studies. Designing for Networked Communications: Strategies and Development uses an interdisciplinary approach, and presents results from recent and important research in a variety of forms for networked communications. A constructive and critical view of the interplay between the new electronic and the more conventional modes of communication are utilized, while studies of organizational work practices demonstrate that the use of new technologies and media is best understood and integrated into work practices. In this process of merging, both are remodelled and rearranged while being adapted to the practices and activities for which they were designed." |
Other editions - View all
Designing for Networked Communications: Strategies and Development Simon B. Heilesen,Sisse Siggaard Jensen No preview available - 2007 |
Designing for Networked Communications: Strategies and Development Simon B. Heilesen,Sisse Siggaard Jensen No preview available - 2007 |
Common terms and phrases
activities Agora-world application approach artefacts assemblage avatars broadband chapter characteristics CMC technologies collaboration communication technologies computer-mediated communication concept coordination Copying or distributing Copyright core group Coventry University create design and creativity distributing in print DITWORLD documents e-mail electronic forms environment evolve example experience explore focus forms without written framework function chunks genres gifting groupware handling recurrent tasks Idea Group Inc implementation contexts important information ecologies innovation interface Internet involved Isabelle living lab Marge medium mobile needs networked communications online sociability organizational units organizations Orlikowski participants participatory design particular platforms possible practices present print or electronic project assistants project members ProjectWeb role scenarios situations social interaction social reality specific strategies structures Summa teams handling recurrent technical template TEPS testbeds theory tion understanding University upload users virtual worlds Web design Web-based information system written permission