Game AI Pro 3: Collected Wisdom of Game AI Professionals

Front Cover
Steve Rabin
CRC Press, Jul 12, 2017 - Computers - 540 pages
0 Reviews
Reviews aren't verified, but Google checks for and removes fake content when it's identified

Game AI Pro3: Collected Wisdom of Game AI Professionals presents state-of-the-art tips, tricks, and techniques drawn from developers of shipped commercial games as well as some of the best-known academics in the field. This book acts as a toolbox of proven techniques coupled with the newest advances in game AI. These techniques can be applied to almost any game and include topics such as behavior trees, utility theory, path planning, character behavior, and tactical reasoning.


  • Contains 42 chapters from 50 of the game industry’s top developers and researchers.
  • Provides real-life case studies of game AI in published commercial games.
  • Covers a wide range of AI in games, with topics applicable to almost any game.
  • Includes downloadable demos and/or source code, available at


Neil Kirby General Wisdom

Alex Champandard Architecture

Nathan Sturtevant Movement and Pathfinding

Damian Isla Character Behavior

Kevin Dill Tactics and Strategy; Odds and Ends


What people are saying - Write a review

We haven't found any reviews in the usual places.


The Illusion of Intelligence
Creating the Past Present and Future with Random Walks
Logging Visualization in FINAL FANTASYXV
Player Perception of AI Opponents
Six Factory System Tricks for Extensibility and Library Reuse
Debugging AI with Instant InGame Scrubbing
But It Worked on My Machine How to Build Robust AI for Your Game

Other editions - View all

Common terms and phrases

About the author (2017)

Steve Rabin is a principal software engineer at Nintendo Technology Development and has been a key figure in the game AI community for nearly 20 years. He is founder and advisor of the GDC AI Summit, founder of the AI Game Programmers Guild, editor of 8 game development books, and principal lecturer of game AI at the DigiPen Institute of Technology since 2006.

Bibliographic information