Learn to Play Go, Volume 1

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교보문고, 1997 - Board games - 172 pages
2 Reviews
LEARN TO PLAY GO is an integrated learning book series about the Asian game called Go. Go is 4,000 years old & has approximately 100 million players. It is like chess but the board is larger & the strategies more complex. Volume I assumes no prior knowledge of the game, teaches the rules, fundamental tactics, & strategy & notes the history & current population of players. This is the only such book written by an English-speaking professional master. Asian words are mentioned but the book avoids jargon & is entirely in English. Ages 12 & up, age 7-12 with a parent or teacher, or as a classroom textbook. Try-it-yourself sections in each chapter confirm your progress. Volume I contains a complete punch-out Go set. Since Go contains many Asian philosophical ideas, this is an ideal reference for schools, teachers & libraries. Also for gifts, not only to young students of Asian history, but to people of all ages as a mental discipline similar to the martial arts. Includes a complete listing of clubs in North America & associations around the world. Volumes II through IV are planned for 1995 & 1996. The set takes the novice to a playing strength of 1 dan, the amateur master level. Each book will also be available separately. Order directly from: Good Move Press, 105 Duane St., #38B, New York, NY 10007. 800-600-4373.

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LibraryThing Review

User Review  - shabacus - LibraryThing

I'm a relative newcomer to Go, having learned the rules through internet research and played fifty or so games on my iPad. I realized that I needed a lot more study if I wanted to improve my game, and ... Read full review

LibraryThing Review

User Review  - jdludlow - LibraryThing

This covers the very basics of the game, starting with the rules and finishing with counting and some fundamental life and death positions. The chapter on capturing moves introduces the concepts of ... Read full review


2 Capturing
3 Connecting and Cutting

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