Learn to Play Go, Volume 1

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교보문고, 1997 - Board games - 172 pages
38 Reviews
LEARN TO PLAY GO is an integrated learning book series about the Asian game called Go. Go is 4,000 years old & has approximately 100 million players. It is like chess but the board is larger & the strategies more complex. Volume I assumes no prior knowledge of the game, teaches the rules, fundamental tactics, & strategy & notes the history & current population of players. This is the only such book written by an English-speaking professional master. Asian words are mentioned but the book avoids jargon & is entirely in English. Ages 12 & up, age 7-12 with a parent or teacher, or as a classroom textbook. Try-it-yourself sections in each chapter confirm your progress. Volume I contains a complete punch-out Go set. Since Go contains many Asian philosophical ideas, this is an ideal reference for schools, teachers & libraries. Also for gifts, not only to young students of Asian history, but to people of all ages as a mental discipline similar to the martial arts. Includes a complete listing of clubs in North America & associations around the world. Volumes II through IV are planned for 1995 & 1996. The set takes the novice to a playing strength of 1 dan, the amateur master level. Each book will also be available separately. Order directly from: Good Move Press, 105 Duane St., #38B, New York, NY 10007. 800-600-4373.

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Review: Learn to Play Go: A Master's Guide to the Ultimate Game (Learn to Play Go #1)

User Review  - John - Goodreads

This short book with several pictures clarified a lot of my basic Go knowledge. While the rules of Go are very simple, you won't be playing quite the same game as someone who has studied even a little ... Read full review

Review: Learn to Play Go: A Master's Guide to the Ultimate Game (Learn to Play Go #1)

User Review  - Frank - Goodreads

Learn to Play Go by Janice Kim is my go-to book when teaching the game to new students. I have purchased half a dozen copies and given them to people interested in the game over the years. Kim has a ... Read full review

Contents

Fundamentals
1
2 Capturing
12
3 Connecting and Cutting
20
Copyright

13 other sections not shown

Common terms and phrases

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