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Decomposition of a visual scene into threedimensional bodies
Some issues of representation in a general problem solver
12 other sections not shown
action algorithm ANALOGY analysis applications approach ARPANET Artificial Intelligence assertion backtracking BODY cannibals complex Computer Science Computer Vision concept constraints context current-file curved data base data structure deduction DENDRAL described detection determined discussed domain edge detection errors example expert failure reason Figure function GOAL heuristic implemented inference input interactive INTERLISP knowledge language LISP machine machine vision matching method monitoring MYCIN nodes objects operation paper parse pattern performance pixel PLANNER possible primitive problem solving procedure produce Project Project MAC QLISP recognition reference regions representation represented retrieval RITA rule-based rules scene semantic semantic network sequence simple solution solver specific Stanford Stanford Research Institute subgoal symbolic syntactic task techniques TEIRESIAS theorem theory Thesaurus tion truth value variables vision