Multimedia with QuickTime: A Practical Guide to Creating ApplicationsLearn how to create your own QuickTime applications through the practical guidelines in this book. The whole development process from assessing the suitability of information for a multimedia presentation to the various distribution methods are covered in detail. All of QuickTime's features are thoroughly explained and used within many of the examples. |
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Contents
Before You Get Started | 21 |
Planning and Designing | 33 |
Choosing Tools | 53 |
Copyright | |
16 other sections not shown
Common terms and phrases
add-on boards additional allow animation program animation sequences background basic graphics bitmapped blocks bulletin board systems capabilities capture cation CD-ROM color cycling Color MacCheese complete compression computer display computer screen contains controls convert cost desktop disk diskette display distribute double-click example Figure folder frame rate gradient fill grid HyperCard kiosk logo Macintosh system MacPaint MacQuilt main screen method module motion video multimedia multimedia applications number of colors object-oriented object-oriented images objects online documentation online help palette panel personal computer PICT pixel players presentation printed documents produce QuickTime application QuickTime development QuickTime movie record Reference Guide requires screen design script segments sound files SoundEdit special effects specific standard stored support QuickTime tasks technique television text elements three-dimensional tion topic training application tutorial types usability testing User Guide video images video sequence viewer word processing