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advance American Association attack better Bishop Black Castles cent Charles Chess Club Contested DCDO defence exchange force Gambit give Journal King loses lost mate in three meeting move officers Opening pawn piece play and mate player position present President prize Problem Q KB Q QB Queen Resigns Rook seems side Solution Springer square three moves Tournament Tourney White to play wins York
Page 14 - If a player hold a man in his hand, undecided on which square to play it, his adversary may require him to replace it until he has decided on its destination; that man, however, must be moved. If a player, when it is his turn to play, touch with his hand (except accidentally or in castling) more than one of his own men, he must play any one of them legally movable that his opponent selects.
Page 14 - AND MOVE. A player must never touch any of the men except when it is his turn to play, or except when he touches a man for the purpose of adjusting it ; in which latter case he must, before touching it, say, "I adjust," or words to that effect. A player who touches with his hand (except accidentally) one of his own men when it is his turn to play, must move it, if it can be legally moved, unless, before touching it, he say...
Page 13 - The right of making the first move, and (if either player require it) of choosing the color, which shall be retained throughout the sitting, must be decided by lot. In any series of games between the same players at one sitting, each shall have the first move alternately in all the games, whether won or drawn. In an annulled game, the player who had the first move in that game shall move first in the next.
Page 477 - For the voice of the departed Is borne upon the breeze. That solemn voice ! it mingles with Each free and careless strain; I scarce can think earth's minstrelsy Will cheer my heart again. The melody of summer waves, The thrilling notes of birds, Can never be so dear to me As their remembered words.
Page 14 - If a player make a false move — that is, either by playing a man of his own to a square to which it cannot be legally moved, or by capturing an adverse man by a move which cannot be legally made — he must, at the choice of his opponent, and according to the case, either move his own man legally, capture the man legally, or move any other man legally moveable.
Page 16 - When a Pawn has reached the eighth square, the player has the option of selecting a piece, whether such piece has been previously lost or not, whose name and powers it shall then assume, or of deciding that it shall remain a Pawn.* ABANDONING THE GAME.
Page 15 - A player may call upon his opponent to draw the game, or to mate him within fifty moves on each side, whenever his opponent persists in repeating a particular check, or series of checks, or the same line of play, or whenever he has a King...
Page 16 - The vimpire shall have authority to decide any question whatever that may arise in the course of a game, but must never interfere except when appealed to. He must always apply the laws as herein expressed, and neither assume the power of modifying them, nor of deviating from them in particular cases, according to his own judgment.
Page 13 - THE CHESS-MEN. — If at any time in the course of a game it is found that the men were not properly placed, or that one or more of them were omitted at the beginning, the game in question must be annulled. III. RIGHT OF MOVE AND CHOICE OF COLOUR.
Page 620 - Pawn which has reached the eighth or last square of the chess-board, must be immediately exchanged for a Queen or any other Piece the player may think fit, even though all the Pieces remain on the board. It follows, therefore, that he may have two or more Queens, three or . more Rooks, Bishops, or Knights.