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STEREOSCOPIC DISPLAYS AND PROCESSING
TRUE THREEDIMENSIONAL DISPLAYS AND PROCESSING
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3D display algorithm angle applications array autostereoscopic axis bandwidth Benton brightness camera color computed tomography computer graphics contour coordinate correction cylindrical holographic stereogram cylindrical lens depth developed device diffraction efficiency dimensional distance distortion electrons equation exposure Figure film frame Fresnel grain horizontal image segment interactive latent image line-circle matrix memory method mode movie multiplex object observer octree operation optical output parallax parameters perspective view pixel planar plane PLZT position produce projection quadtree raster Raster Graphic reconstructed recorded representation resolution rotation scan scene screen sensor sequence signal slice space SpaceGraph spatial stereo pairs stereopsis stereoscopic display strip hologram structure surface techniques television three-dimensional image tion tomography transformation two-dimensional University of Utah varifocal mirror Vectograph vector verifocal mirror display vertical VFMDS viewer viewpoint virtual image visual volume voxels wavelength width