Advanced Dungeons & Dragons Monstrous ManualNew illustrations and corrected material highlight this revision of the standard monstrous compendiums collected together in one volume. This will be the perfect, easy-to-use replacement for the bulkier compendiums of the past. Illustrations, some in color. |
From inside the book
Results 1-3 of 81
Page 40
... Cave fishers prefer living on ledges and caves lo- cated above well - traveled paths , sharing their lairs with others of their kind . No more than four cave fishers will be found in one lair . Their filaments are always strung before ...
... Cave fishers prefer living on ledges and caves lo- cated above well - traveled paths , sharing their lairs with others of their kind . No more than four cave fishers will be found in one lair . Their filaments are always strung before ...
Page 112
... caves & cities Very rare Clans , bands Drider Subterranean caves & cities Very rare Bands -Any underground , night aboveground- Omnivorous See below High to Supra- High ( 13-14 ) ( 14-20 ) Nx5 , Qx2 Chaotic evil N X2 , Q Chaotic evil 50 ...
... caves & cities Very rare Clans , bands Drider Subterranean caves & cities Very rare Bands -Any underground , night aboveground- Omnivorous See below High to Supra- High ( 13-14 ) ( 14-20 ) Nx5 , Qx2 Chaotic evil N X2 , Q Chaotic evil 50 ...
Page 133
... caves . Each spring , regional clans meet to exchange goods and slaves and to select mates . On rare occasions a ... cave is sealed with boulders and there is but one entrance . Inside , if size permits , there will be wooden pens to ...
... caves . Each spring , regional clans meet to exchange goods and slaves and to select mates . On rare occasions a ... cave is sealed with boulders and there is but one entrance . Inside , if size permits , there will be wooden pens to ...
Common terms and phrases
ability ACTIVITY CYCLE adult ALIGNMENT animals APPEARING ARMOR CLASS attack roll Average bite body bonus breath weapon Carnivore cause caves chance Chaotic evil clan claws CLIMATE/TERRAIN color Combat common creatures DAMAGE/ATTACK demihumans derro DIET dracolich dragons drow dwarves Ecology Elite elves encountered eyes feet females fight fighters fire forest FREQUENCY giant githyanki githzerai gnomes golem Habitat/Society HIT DICE hit points human humanoid hunt immune inflict INTELLIGENCE jermlaine kill kuo-toa lair Lawful evil live lycanthropes magical items males mate mephits monsters MORALE MOVEMENT Nil Neutral Nil Nil Nil normal ogres Omnivore opponents orcs ORGANIZATION penalty points of damage poison powerful prefer prey priest Prime Material plane psionic rare Solitary round sahuagin saving throw SPECIAL ATTACKS SPECIAL DEFENSES spells subterranean successful saving throw surprise rolls sword tail tall tentacles THAC0 THACO TREASURE tribe trolls undead usually vampire victim Werebears wererats wizard XP VALUE