Windows++: Writing Reusable Windows Code in C++Tells how the author built the Windows++ class library, and how those familiar with Windows and C can build a similar library. Shows how to build reusable Windows code in C++. The approach is different from that of Microsoft SDK. Appendices: Class Library, Sample Programs, Zortech Files, Class Hiera |
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Contents
CHAPTER | 1 |
POINTS RECTANGLES AND A QUICK TOUR OF C++ | 11 |
2 | 44 |
Copyright | |
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Common terms and phrases
_export 1992 Paul DiLascia allocate application button char child window COLORREF command compiler const constructor Copyright 1992 Paul create createArgs createWin CSTR cursor data segment default define delete destructor device context dialog box dialog procedure DLLCLASS DWORD edit control endif File Open filename flags GetWin GPShape handle heap HELLO HelloWin hilite hinst hmenu hwnd ifndef implement initialize int id invokes LPSTR main window Mandelbrot set MemHeap menu MENUITEM message loop modeless mouse msgProc NULL pointer protected mode rect rectangle return FALSE return TRUE reusable sendMsg shape static subclass there's updateScreen virtual BOOL virtual functions void window class window object window procedure Windows 3.0 Windows API WINDOWS++ CLASS LIBRARY WINEDIT WinMain WORD msg WPApp WPControl WPDevContext WPDialog WPDialogModal WPEdit WPEvent WPMainWin WPMenu WPPoint WPRect WPWin pwin WPWndProc Zortech