The Darkness: An Omni System Game |
Common terms and phrases
Ability Level Aethereal ancient appear arcane Argent Armor attack Attacks/Damage attempt Attributes believe Bite Black Savants body bonus Brood called calligraphs cause characters Claws common Cost create creatures Cult damage Darkness death demons devils Difficulty drams Ebonites effects elemental enchanted entities eyes Fallen Lands feet fire forces gremlins hide Hit Points Ingredients iron known Lands Language light living Lore lower planes magical materials metal Mode Mountains nature night Nine Princedoms OMNI once organic penalty physical possess Prince protect races range Realm regard region River roll round Sephar Sepharan serve Shaitan ships silver Size skill sometimes sort soul soulstone Special Abilities spells spirit stand status stone substance Talent Tarteran Thane trade Tree types Underworld valued victim weapons Zoab