The Seven Deadly Chess Sins
An investigation of the main reasons why chess players sometimes go astray - the seven deadly chess sins: Drifting (losing the plot); Perfectionism (leading to time trouble); Egoism (overestimating your chances); Failure to spot the critical moment; Deafness (failure to listen to intuition); Dogmatism (failure to think creatively or dynamically); and Attachment (to particular ideas). This is a thought-provoking look at the psychological errors that lead chess-players to disaster and keep them from reaching their full potential.
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advantage aspects assessment attack axb5 better for White bishop Black's king Black's position Blinking brain cause chances chapter Chess Strategy chess-players clearly better consider counterplay cxd4 cxd5 d-file dark-squared defend difficult draw dxe5 Edward de Bono Egoism emotional endgame energy evaluation exchange extra pawn favour feel felt Garry Kasparov given h-pawn hxg6 idea important improve intuition Joel Benjamin Julian Hodgson Karpov Kasparov keep kingside knight lasagne light-squared look lose mate material middlegame mind mistake Moreover move Neil McDonald Nigel Short oppo opponent opponent's patterns Paul Motwani pawn-structure Perfectionism perhaps perspective pieces players posi problem prophylaxis queen queenside rook Rowson seems sense side significant slightly better somehow sort squares suggests tactical tend tension things thought threat time-trouble tion Tony Miles trend wanted to play weak white king White's position winning zugzwang