Programming Massively Parallel Processors: A Hands-on Approach

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Elsevier, Feb 22, 2010 - Computers - 280 pages
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Programming Massively Parallel Processors discusses the basic concepts of parallel programming and GPU architecture. Various techniques for constructing parallel programs are explored in detail. Case studies demonstrate the development process, which begins with computational thinking and ends with effective and efficient parallel programs.

This book describes computational thinking techniques that will enable students to think about problems in ways that are amenable to high-performance parallel computing. It utilizes CUDA (Compute Unified Device Architecture), NVIDIA's software development tool created specifically for massively parallel environments. Studies learn how to achieve both high-performance and high-reliability using the CUDA programming model as well as OpenCL.

This book is recommended for advanced students, software engineers, programmers, and hardware engineers.

  • Teaches computational thinking and problem-solving techniques that facilitate high-performance parallel computing.
  • Utilizes CUDA (Compute Unified Device Architecture), NVIDIA's software development tool created specifically for massively parallel environments.
  • Shows you how to achieve both high-performance and high-reliability using the CUDA programming model as well as OpenCL.
 

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User Review  - jcopenha - LibraryThing

A great introduction to programming on GPUs but you should probably buy another book with it. This is a great read for the concepts and just enough code so you have an idea of what is going on. The performance considerations discussed in the various chapters are also great. Read full review

User Review - Flag as inappropriate

This book seems interesting, since I myself I'm interested in fast processing application. Its a must buy.

Contents

Introduction
1
History of GPU Computing
21
Introduction to CUDA
39
CUDA Threads
59
CUDA Memories
77
Performance Considerations
95
Floating Point Considerations
125
Application Case Study Advanced MRI Reconstruction
141
Application Case Study Molecular Visualization and Analysis
173
Parallel Programming and Computational Thinking
191
A Brief Introduction to OpenCL
205
Conclusion and Future Outlook
221
Matrix Multiplication HostOnly Version Source Code
233
GPU Compute Capabilities
245
Index
251
Copyright

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About the author (2010)

David B. Kirk is well recognized for his contributions to graphics hardware and algorithm research. By the time he began his studies at Caltech, he had already earned B.S. and M.S. degrees in mechanical engineering from MIT and worked as an engineer for Raster Technologies and Hewlett-Packard's Apollo Systems Division, and after receiving his doctorate, he joined Crystal Dynamics, a video-game manufacturing company, as chief scientist and head of technology. In 1997, he took the position of Chief Scientist at NVIDIA, a leader in visual computing technologies, and he is currently an NVIDIA Fellow.

At NVIDIA, Kirk led graphics-technology development for some of today's most popular consumer-entertainment platforms, playing a key role in providing mass-market graphics capabilities previously available only on workstations costing hundreds of thousands of dollars. For his role in bringing high-performance graphics to personal computers, Kirk received the 2002 Computer Graphics Achievement Award from the Association for Computing Machinery and the Special Interest Group on Graphics and Interactive Technology (ACM SIGGRAPH) and, in 2006, was elected to the National Academy of Engineering, one of the highest professional distinctions for engineers.

Kirk holds 50 patents and patent applications relating to graphics design and has published more than 50 articles on graphics technology, won several best-paper awards, and edited the book Graphics Gems III. A technological "evangelist" who cares deeply about education, he has supported new curriculum initiatives at Caltech and has been a frequent university lecturer and conference keynote speaker worldwide.

Wen-mei W. Hwu is a Professor and holds the Sanders-AMD Endowed Chair in the Department of Electrical and Computer Engineering, University of Illinois at Urbana-Champaign. His research interests are in the area of architecture, implementation, compilation, and algorithms for parallel computing. He is the chief scientist of Parallel Computing Institute and director of the IMPACT research group (www.impact.crhc.illinois.edu). He is a co-founder and CTO of MulticoreWare. For his contributions in research and teaching, he received the ACM SigArch Maurice Wilkes Award, the ACM Grace Murray Hopper Award, the Tau Beta Pi Daniel C. Drucker Eminent Faculty Award, the ISCA Influential Paper Award, the IEEE Computer Society B. R. Rau Award and the Distinguished Alumni Award in Computer Science of the University of California, Berkeley. He is a fellow of IEEE and ACM. He directs the UIUC CUDA Center of Excellence and serves as one of the principal investigators of the NSF Blue Waters Petascale computer project. Dr. Hwu received his Ph.D. degree in Computer Science from the University of California, Berkeley.

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