The VRML Sourcebook

Front Cover
A complete tutorial for creating virtual worlds on the Web with VRML, this book covers where to get VRML browsers and how to make them work with the user's current Web browser, how to use lighting, camera angles, and realistic graphics to create a complete language reference, and a complete tutorial on designing complex objects for a virtual world using VRML.

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Using Predefined Shapes
Using Text
Positioning Shapes

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About the author (1996)

ANDREA L. AMES is a technical communication expert who works at the SDSC, where she designs, writes, and edits information for online interactive multimedia, WWW, print, and other media.

DAVID R. NADEAU is an expert in interactive 3–D graphics, and is co–leader of the VRML research and development effort at the SDSC.

JOHN L. MORELAND is an expert in multimedia systems and programming for interactive multimedia and is part of the VRML R&D team at the SDSC.

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