Video Kids: Making Sense of Nintendo

Front Cover
Harvard University Press, 1991 - Computers - 184 pages
In video arcades and family rooms across America, children wielding joysticks cluster around display screens for hours playing video games. Like computers video games are now an integral part of the educational, social and cultural experience of childhood and in this book Eugene Provenzo explores the meaning of this phenomenon. Because of its domination of the video game industry, Provenzo focuses specifically on the Japanese Nintendo Corporation.

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Contents

Introduction
1
The Video Game Market
8
Video Games as Microworlds
28
Copyright

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