Microcomputer Design |
Contents
Preface | 5 |
Interconnecting the System Components | 39 |
The Selection of Interface Scheduling Techniques | 79 |
Copyright | |
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Common terms and phrases
accumulator address bus allow applications architecture assembly language basic bit-slice bits block buffer bytes character chips circuit clock command communications complete components configuration control signals cost cycle data bus data memory debugging decoding development system disk display error execution external flowchart functions hardware high-level language holding register I/O device implemented in-circuit emulator initial input input-output instruction interface interrupt request keyboard loaded logic logic analyzers loop memory location message task methods microcomputer system microprocessor mode modular programming modules monitor multiplexed operating system output parity perform peripheral ports problem processing processor program counter real-time receive reset result routine selected sequence serial shown in Figure simulation specific speed stack status status register storage stored structure structured programming subroutine switch synchronous techniques tion transfer transmit typical UART USART word zero