GPU Pro 5: Advanced Rendering Techniques

Front Cover
Wolfgang Engel
CRC Press, May 20, 2014 - Computers - 522 pages
In GPU Pro5: Advanced Rendering Techniques, section editors Wolfgang Engel, Christopher Oat, Carsten Dachsbacher, Michal Valient, Wessam Bahnassi, and Marius Bjorge have once again assembled a high-quality collection of cutting-edge techniques for advanced graphics processing unit (GPU) programming. Divided into six sections, the book covers render
 

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Contents

Rendering
1
Lighting and Shading
65
Image Space
219
Mobile Devices
251
3D Engine Design
359
Compute
405
About the Editors
493
About the Contributors
495
Copyright

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