Media and the Well-Being of Children and AdolescentsAmy B. Jordan, Daniel Romer Media and the Well-Being of Children and Adolescents brings together many of the field's most important scholars and media professionals to present cutting-edge theory and empirical research on both the benefits and risks to youth development. It examines the role that media play in the every-day lives of young people and their families, and considers both traditional media such as television and movies as well as "new" digital media, such as video games, cell phones, and the Internet. The volume is divided into four parts. Part One provides up-to-date trends on children and adolescents' access to media in the home, as well as the time they spend with television, computers, and the Internet. Part Two presents research that highlights the potentially negative impact of age-inappropriate or excess media use on children's physical, cognitive, social, and emotional well-being. Part Three offers examples of how media enhance children's education, health, and social connections. Part Four explores implications for the creation of high-quality, enriching content that speaks to the needs and interests of young people today. The volume's interdisciplinary perspective acknowledges the many controversies surrounding the effects of media on youth, and offers a balanced view of the challenges and opportunities that media represent for healthy development. The book is intended to be a resource for students and scholars working within education, developmental psychology, public health, and communication. Additionally, it speaks to media professionals who seek to create content that enriches the lives of children and adolescents. |
Contents
| 1 | |
Chapter 2 Learning in a Digital Age Toward a New Ecology of Human Development | 20 |
Chapter 3 Examining Medias Impact on Childrens Weight | 44 |
Chapter 4 Demonstrating the Harmful Effects of Food Advertising on Children and Adolescents | 52 |
Chapter 5 Wassssup? Adolescents Drugs and the Media | 70 |
Chapter 6 Growing Up Sexually in a Digital World | 90 |
Chapter 7 The Positive and Negative Effects of Video Game Play | 109 |
Chapter 8 Risk and Harm on the Internet | 129 |
chapter 10 Using Media to Aid Children in War Crisis and Vulnerable Circumstances | 161 |
Chapter 11 Early Learning Academic Achievement and Childrens Digital Media Use | 173 |
Chapter 12 Childrens Parasocial Relationships | 187 |
Chapter 13 Behind the Scenes | 201 |
Chapter 14 Sesame Workshops Talk Listen Connect | 226 |
Chapter 15 Perspectives on Parenting in a Digital Age | 247 |
Chapter 16 Conclusion | 266 |
| 275 | |
Other editions - View all
Media and the Well-Being of Children and Adolescents Amy B. Jordan,Daniel Romer Limited preview - 2014 |
Media and the Well-being of Children and Adolescents Amy Beth Jordan,Daniel Romer Limited preview - 2014 |
Common terms and phrases
activities adults advergames aggressive alcohol American Anderson associated audience Brownell bullying Calvert caregivers Center chapter chil child childhood children and adolescents Children and Media cognitive Common Sense Media Communication cultural cyberbullying Dawson's Creek Developmental digital media educational engage entertainment Entertainment Software Association Exergames Facebook food advertising food marketing Gentile Harris impact increased influence interactions Internet interventions Jordan Journal Kaiser Family Foundation kids learning Lemish literacy longitudinal media characters media content media multitasking military families National Campaign obesity offline parasocial relationships parents Pediatrics preschool producers programs prosocial Public Health Retrieved Rideout risk role Sesame Street Sesame Workshop sexual content shows smartphones smoking smoking cessation social media social networking survey Talk teen pregnancy television tion tobacco understand video game effects video game play viewers violent video games Wartella Ybarra young children youth


