Front Cover
Taylor & Francis, Jan 30, 2004 - Games & Activities - 208 pages
1 Review

Newman's lucid and engaging introduction guides the reader through the world of videogaming. It traces the history of the videogame, from its origins in the computer lab, to its contemporary status as a global entertainment industry, where characters such as Lara Croft and Sonic the Hedgehog are familiar even to those who've never been near a games console.

Topics covered include:

  • What is a videogame?
  • Why study videogames?
  • a brief history of videogames, from Pac-Man to Pokémon
  • the videogame industry
  • Who plays videogames?
  • Are videogames bad for you?
  • the narrative structure of videogames
  • the future of videogames

What people are saying - Write a review

User Review - Flag as inappropriate


Other editions - View all

About the author (2004)

James Newman is Senior Lecturer in Media Communications and Cultural Studies at Bath Spa University. Previous books include "Videogames" (2004) and "Teaching Videogames" (2006). Iain Simons is a Writer & Curator and Founding Director of GameCity Festival. He is currently writing a book about the birth of the UK games industry and his new book "GameLives" will be published in 2007.

Bibliographic information