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THE PLAYS THE THING II
THE POWERS OF THE PLAYERS
DECEPTIONS OF PERCEPTIONS
advertising appear applied areas artificial light artists associated attention-value averted vision background beauty blue blue-green bluish brightness brightness-contrast cent chromatic aberration civilization color and colors color appeal color names color usage color vision color-play color-scheme colored lights colorless complexity consciousness contrast cool culture dark decorative scheme drabness dual nature emotional entire environment esthetic example experience eyes factors fundamental gray green harmony human Idem illuminated important influence interesting interior knowledge light and color light-sources lighting effects MATTHEW LUCKIESH mental color-blindness mobile light moods Nature's night northern exposures object orange outdoors painting persons physical pigments play possess powers of colors present primary lights primitive produced psychological pure colors radiant energy reflecting colors retina saturation sensation sense sensibility signifies socalled spectral colors subdued symbolisms taste taupe age tints and shades tion utilized variety various viewpoint violet visual visual field vivid wavelengths work-world yellow yellowish