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1,1 position gives 2,2 position 3,3 position absorbing augmented matrix basic feasible solution bottom row indicates bought break-even canonical form choose column player column strategy compute constraints cont corner point cost function digit dual problem entry in column entry in row expected value F F F feasible region following system following table frequency histogram fundamental matrix graph half-plane inequality initial tableau intercept Interchange rows intersection inverse least limiting matrix maximize the function maximum value mean median minimum Multiply row negative entry negative indicators payments payoff matrix pivot column pivot element positive entry possible outcomes quotient for row reduced sample space regression line represent the number respectively row player s2 f saddle point score seat simplex method slack variables slope spades stable vector standard deviation strictly determined subtract transition diagram transition matrix tree diagram value of f variance Venn Diagram x y s1 y-intercept