HCI Remixed: Reflections on Works That Have Influenced the HCI Community

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MIT Press, Dec 21, 2007 - Computers - 360 pages
2 Reviews
Over almost three decades, the field of human-computer interaction (HCI) has produced a rich and varied literature. Although the focus of attention today is naturally on new work, older contributions that played a role in shaping the trajectory and character of the field have much to tell us. The contributors to HCI Remixed were asked to reflect on a single work at least ten years old that influenced their approach to HCI. The result is this collection of fifty-one short, engaging, and idiosyncratic essays, reflections on a range of works in a variety of forms that chart the emergence of a new field. An article, a demo, a book: any of these can solve a problem, demonstrate the usefulness of a new method, or prompt a shift in perspective. HCI Remixed offers us glimpses of how this comes about. The contributors consider such HCI classics as Sutherland's Sketchpad, Englebart's demo of NLS, and Fitts on Fitts' Law--and such forgotten gems as Pulfer's NRC Music Machine, and Galloway and Rabinowitz's Hole in Space. Others reflect on works somewhere in between classic and forgotten--Kidd's "The Marks Are on the Knowledge Worker," King Beach's "Becoming a Bartender," and others. Some contributors turn to works in neighboring disciplines--Henry Dreyfuss's book on industrial design, for example--and some range farther afield, to Lovelock's Gaia hypothesis and Jane Jacobs's The Death and Life of Great American Cities. Taken together, the essays offer an accessible, lively, and engaging introduction to HCI research that reflects the diversity of the field's beginnings.Thomas Erickson is Research Staff Member at the IBM T. J. Watson Research Center. David W. McDonald is Assistant Professor at the Information School at the University of Washington, Seattle.
 

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User Review  - jonas.lowgren - LibraryThing

A collection of some fifty short essays, written by HCI researchers on the common topic of "a single work, at least ten years old, that influenced their approach to HCI" – and the results are quite ... Read full review

LibraryThing Review

User Review  - JonathanGorman - LibraryThing

Not bad, not bad. If I was doctoral student in HCI I would be digging through this for some good tiddbits and also just an idea how to write. That being said, there were a lot of essays collected ... Read full review

Contents

I Big Ideas
5
Making a Career Out of Getting Back to Where I Started
7
The Unexpected Legacy of Ted Nelsons Computer LibDream Machines
13
3 ManComputer Symbiosis
19
Reflections on Computer Science and HCI
23
5 The Mouse the Demo and the Big Idea
29
II Influential Systems
35
6 A Creative Programming Environment
37
A Fusion of Design and Technology
167
28 Making Sense of Sense Making
173
29 Does Voice Coordination Have to Be Rocket Science?
179
30 Decomposing a Design Space
185
VI Theres More to Design
191
31 Discovering America
193
32 Interaction Design Considered as a Craft
199
33 Designing Up in the Software Industry
205

Learning the Value of Consistency and User Models
43
8 It Is Still a Star
49
9 The Disappearing Computer
55
10 It Really Is All About Location
61
III Large Groups Loosely Joined
67
Human Communication via Computer
69
12 On the Diffusion of Innovations in HCI
75
13 From Smart to Ordinary
81
14 Knowing the Particulars
87
Revisiting Seymour Paperts Ideas on Community Culture Computers and Learning
93
16 The Work to Make Software Work
97
IV Groups in the Wild
103
17 McGrath and the Behaviors of Groups BOGs
105
GroupCentered Design
111
19 Infrastructure and Its Effect on the Interface
119
20 Taking Articulation Work Seriously
123
Getting Serious about GIM
129
22 A CSCW Sampler
135
23 Video Toys and Beyond Being There
141
V Reflective Practitioners
147
John Gould Plays Wizard of Oz
149
25 Seeing the Hole in Space
155
26 Edward Tuftes 1 + 1 3
161
Verbal Privilege and Translation
211
35 Some Experience Some Evolution
215
36 Mumford Revisited
221
VII Tacking and Jibbing
227
37 Learning from Learning from Notes
229
Replacing Cognition
235
Revisiting a Study of Domestic Computing
241
On Multidisciplinary Design and Coadaptation
247
Managing HCI with the Peopleware Perspective
253
42 Learning from Engineering Research
259
43 Interaction Is the Future of Computing
263
VIII Seeking Common Ground
267
Gibsons Account of the Environment
269
Designing Effective Representations
275
Card Moran and Newell
281
47 A Most Fitting Law
285
48 Reflections on Card English and Burr
289
49 The Contribution of the LanguageAction Perspective to a New Foundation for Design
293
A Detective Story
299
Sociality and Intentionality
305
References
309
Index
331
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