Computer-based Learning Environments and Problem SolvingErik de Corte |
Contents
Images of learning | 19 |
An architecture for collaborative knowledge building | 41 |
How do Lisp programmers draw on previous experience to solve novel | 67 |
Copyright | |
19 other sections not shown
Other editions - View all
Computer-Based Learning Environments and Problem Solving Erik De Corte,Marcia Linn,Heinz Mandl,Lieven Verschaffel No preview available - 1992 |
Computer-Based Learning Environments and Problem Solving Erik De Corte,Marcia C. Linn,Heinz Mandl,Lieven Verschaffel No preview available - 2011 |
Common terms and phrases
abstract activities analogical applicative operators Artificial Intelligence classroom cognitive Cognitive apprenticeship Cognitive Science communities of practice complex computer programming computer-based learning environments concepts conflict construction context CSILE described diagnosis diagram domain Dynagrams Educational Psychology effects Episodic Memory Erlbaum evaluation example experimental experiments exploration exploratory learning functions geometrical optics goal graph higher-order thinking Hillsdale hypotheses identified instruction intelligent Intelligent Tutoring Systems interaction KAGE Keywords knowledge acquisition laboratories learners learning processes Lisp Logo mathematical means mental models metacognitive misconceptions motion MultiMedia objects Pascal pedagogical performance physics predictions principles problem solving procedures Psychology qualitative QuickMail reasoning recursion Refract relationships representation role scientific simulation situations Smithtown social solution specific strategies structure successful task teacher teaching templates thematic space theory thinking skills transfer tutoring understanding variables Voltaville