Learning Online with Games, Simulations, and Virtual Worlds: Strategies for Online InstructionJossey-Bass Guides to Online Teaching and Learning Learning Online with Games, Simulations, and Virtual Worlds Strategies for Online Instruction Clark Aldrich Learning Online with Games, Simulations, and Virtual Worlds The infusion of games, simulations, and virtual worlds into online learning can be a transforming experience for both the instructor and the student. This practical guide, written by education game expert Clark Aldrich, shows faculty members and instructional designers how to identify opportunities for building games, simulations, and virtual environments into the curriculum; how to successfully incorporate these interactive environments to enhance student learning; and how to measure the learning outcomes. It also discusses how to build institutional support for using and financing more complex simulations. The book includes frameworks, tips, case studies and other real examples, and resources. Praise for Learning Online with Games, Simulations, and Virtual Worlds "Clark Aldrich provides powerful insights into the dynamic arena of games, simulations, and virtual worlds in a simultaneously entertaining and serious manner as only he can. If you are involved with educating anyone, from your own children to classrooms full of students, you need to devour this book." "At a time when the technologies for e-learning are evolving faster than most people can follow, Aldrich successfully bridges the perceptual gap between virtual worlds, digital games, and educational simulations, and provides educators with all they really need to use this technology to enhance and enrich their e-learning experiences." "I consider this a must-read for anyone engaged in or contemplating using these tools in their classrooms or designing their own tools." |
Contents
3 | |
TWO Embracing Interactivity | 15 |
A New Model of Content | 21 |
Tasks and Levels | 27 |
Four Concluding Thoughts | 37 |
PART TWO Choosing and Using a Highly Interactive | 45 |
Costs Associated with HIVES | 53 |
Infrastructure Selection Criteria | 63 |
SEVEN Integrating and Piloting | 75 |
Piloting | 81 |
Online versus Face to Face 87 888 | 87 |
Teaching the Interface | 93 |
After Action Reviews | 99 |
Assessment Strategies | 105 |
Conclusion | 111 |
125 | |
Other editions - View all
Learning Online with Games, Simulations, and Virtual Worlds: Strategies for ... Clark Aldrich No preview available - 2009 |
Learning Online with Games, Simulations, and Virtual Worlds: Strategies for ... Clark Aldrich No preview available - 2009 |