The game of the impossible: a rhetoric of fantasy |
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Contents
one Fantasy versus the Fantastic | 3 |
two Fantasy and Play | 11 |
three Help from the Critics | 33 |
Copyright | |
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accepted action animals anti-utopia Arthur Arthurian aspects become believe C. S. Lewis called central characters Charles Williams convention critical David Garnett discuss dominates dream E. M. Forster effect Elinor Wylie embodiment English essay established evil experience expression fact fairy tale familiar fancy fantasist fantasy Firbank Forster Freud gothic Green Child Gregor Gulliver's Travels Hideous Strength hobbits Huizinga human Ill-Made Knight imagination impossible innocence intellectual kind Lady into Fox Lewis's literary literature living London Lord magic manifestations material means metamorphosis method myth mythology narrative narrator nature never nonsense norm novel novelist occurs participation Perelandra person persuasive phantasy play of wit poetry present principle prose fiction fantasy psychic reader realism reality result rhetoric Ronald Firbank science fiction seems sense society story style suggest supernatural T. H. White tactics tasy theological romance tion Tolkien trilogy understanding University Press utopia writer York