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Peter Norvig's libraryResults 31-40 of 211

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AI Game Programming Wisdom

Steve Rabin - 2002 - Computers - Limited preview
Learn how AI experts create intelligent game objects and characters with this first volume in the AI Game Programming Wisdom series. This unique collection of articles gives programmers and developers access to the insights and wisdom of over ...
2 Reviews - Write review

AI for Game Developers

David M. Bourg, Glenn Seemann - 2004 - Computers - Limited preview
Provides information on applying AI techniques to game programming.
1 Review - Write review

Putting Auction Theory to Work

Paul Robert Milgrom - 2004 - Business & Economics - Limited preview
A comprehensive introduction to modern auction theory and its applications. Aimed at graduate students and professionals in economics, the book gives the most up-to-date treatments of both traditional theories of 'optimal auctions' and newer ...
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Theory of Games and Economic Behavior

John Von Neumann, Oskar Morgenstern - 1947 - Economics - Snippet view
3 Reviews - Write review

50 Years of Artificial Intelligence: Essays Dedicated to the 50th ...

Max Lungarella, Fumiya Iida, Josh Bongard - 2007 - Computers - Limited preview
Half a century ago, at the now famous 1956 Dartmouth Conference, the “fathers” of Arti?cial Intelligence (AI) – among them John McCarthy, Marvin Minsky,AllenNewell,ClaudeShannon,HerbertSimon,OliverSelfridge,andRay Solomono? – convened under the ...
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Learning to Solve Problems by Searching for Macro-Operators

Richard E. Korf - 1985 - Computers - Snippet view
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Search in artificial intelligence

Laveen N. Kanal, Vipin Kumar - 1988 - Computers - Snippet view
This book brings together some new insights and recent developments on the topics of search procedures in Artificial Intelligence and the relationships among search methods in Artificial Intelligence, Operations Research, and Engineering. The ...
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Karel Capek, Paul Selver, Nigel Playfair - 2001 - Drama - Limited preview
Must-read play looks to a future in which all workers are automatons. They revolt when they acquire souls (i.e., when they gain the ability to hate) and the resulting catastrophe make for a powerful theatrical experience.
13 Reviews - Write review

Computational Principles of Mobile Robotics

Gregory Dudek, Michael Jenkin - 2000 - Computers - Limited preview
Covers the computational methods involved in designing the locomotive, sensing and reasoning systems that enable a robot to perform tasks that involve motion and behavior.
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Planning Algorithms

Steven M. LaValle - 2006 - Computers - Limited preview
Planning algorithms are impacting technical disciplines and industries around the world, including robotics, computer-aided design, manufacturing, computer graphics, aerospace applications, drug design, and protein folding. This coherent and ...
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