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Books Books 1 - 2 of about 2 editions of AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors.

AI Game Development: Synthetic Creatures with Learning and Reactive Behaviors

Alex J. Champandard - Computers - 2003 - 721 pages
A definitive overview of a variety of popular AI techniques for game development takes experienced programmers through the entire design process, explaining how to create ...
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