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Books Books 1 - 10 of about 44 related to Designing Virtual Worlds.   

MMOs from the Inside Out: The History, Design, Fun, and Art of Massively ...

Richard A. Bartle - Computers - 2015 - 735 pages
This is an astonishing collection of ideas, information, and instruction from one of the true pioneers of Massively-Multiplayer Online Role-Playing Games. MMOs from the Inside ...
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MMOs from the Outside In: The Massively-Multiplayer Online Role-Playing ...

Richard A. Bartle - Computers - 2015 - 514 pages
This follow-up volume to MMOs from the Inside Out is a further collection of bold ideas, information, and instruction from one of the true pioneers of Massively-Multiplayer ...
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Developing Online Games: An Insider's Guide

Jessica Mulligan, Bridgette Patrovsky - Computers - 2003 - 495 pages
A soup-to-nuts overview of just what it takes to successfully design, develop and manage an online game.
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Play Between Worlds: Exploring Online Game Culture

T. L. Taylor - Computers - 2009 - 206 pages
In Play Between Worlds, T. L. Taylor examines multiplayer gaming life as it is lived on the borders, in the gaps -- as players slip in and out of complex social networks that ...
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Serious Games and Virtual Worlds in Education, Professional Development, and ...

Klaus Bredl, Wolfgang Bösche - Computers - 2013 - 373 pages
"This book explains how digital environments can easily become familiar and beneficial for educational and professional development, with the implementation of games into ...
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Designing Adaptive Virtual Worlds

Ning Gu, Mary Lou Maher - Architecture - 2014 - 144 pages
Designing adaptive virtual worlds takes the design of places for education, entertainment, online communities, business, and cultural activities in 3D virtual worlds to a new ...
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Learning in Virtual Worlds: Research and Applications

Sue Gregory, Mark J.W. Lee, Barney Dalgarno, Belinda Tynan - Education - 2016 - 347 pages
Three-dimensional (3D) immersive virtual worlds have been touted as being capable of facilitating highly interactive, engaging, multimodal learning experiences. Much of the ...
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Flash Multiplayer Virtual Worlds

Makzan - Computers - 2010 - 412 pages
Build immersive, full-featured interactive worlds for games, online communities, and more.
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