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Books Books 1 - 10 of about 40 related to A Casual Revolution: Reinventing Video Games and Their Players.   

The Art of Failure: An Essay on the Pain of Playing Video Games

Jesper Juul - Games - 2013 - 157 pages
Argues that video games are not fun but actually lead to feelings of frustration and incompetence and that video games are one of the few mediums that allow us to experience ...
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Family Time

Jesper Juul - Family & Relationships - 2012 - 236 pages
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Half-Real: Video Games Between Real Rules and Fictional Worlds

Jesper Juul - Computers - 2011 - 248 pages
Video games as both a departure from and a development of traditional games; an analysis of the interaction between rules and fiction in video games.
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James Newman - Games - 2004 - 198 pages
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How Computer Games Help Children Learn

David Williamson Shaffer - Education - 2006 - 242 pages
Evaluates a controversial theory about the educational potential of computer games, revealing how specific games can teach children how to develop creative thinking processes ...
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In-Game: From Immersion to Incorporation

Gordon Calleja - Games - 2011 - 240 pages
Digital games offer a vast range of engaging experiences, from the serene exploration of beautifully rendered landscapes to the deeply cognitive challenges presented by ...
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