Will Shortz - Games - 2003 - 240 pages
With 200 daily-sized crosswords, this omnibus is filled to the brim with moderately difficult puzzles from the gold standard in crosswords.
The New York Times, Will Shortz - Games - 2005 - 96 pages
This collection of easy-to-solve, fast-to-finish puzzles is especially designed for solvers on the go. These quick, fun crosswords allow fans to puzzle wherever and whenever ...
Will Shortz - Games - 2002 - 240 pages
Edited by the nation's premier crossword guru, this volume features 200 daily-size puzzles for crossword addicts.
The New York Times - Games - 2003 - 96 pages
With a compact, convenient format readers love, this book features 75 easy, enjoyable crosswords--all the fun of puzzling without the headache.
The New York Times - Games - 2005 - 96 pages
75 Peaceful, Serene Crosswords from The New York Times For many crossworders, solving crossword puzzles induces a Zenlike state of relaxation and contentment; their daily ...
The New York Times - Games - 2003 - 240 pages
For the first time ever, legendary "New York Times" crossword editor Shortz'sSunday puzzles are available in an omnibus-size volume that will provide manyhours of head ...
The New York Times - Games - 2002 - 96 pages
This second collection of solvable puzzles from the pages of "The New York Times" includes 75 of the easiest puzzles to make sure that readers can sit back, relax, and solve ...
Will Shortz, The New York Times - Games - 2005 - 64 pages
America's most popular crosswords. First time in book form! The New York Times daily crossword puzzle books are the longest-running series of America's favorite puzzles from ...
The New York Times - Games - 2001 - 64 pages
For those who crave the thrill of the solution, here are 50 of the easiest Monday edition crossword puzzles from the "The New York Times" in a covered book with spiral binding.
Will Shortz - Games - 2005 - 96 pages
The New York Times Crosswords: As Good As It Gets The New York Times end-of-the-week crossword puzzles are famed worldwide for their challenging clues, wide-open grids and ...