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Books Books 1 - 10 of about 45 related to Convergence Culture: Where Old and New Media Collide.   

Fans, Bloggers, and Gamers: Exploring Participatory Culture

Henry Jenkins - Psychology - 2006 - 279 pages
Henry Jenkins at Authors@Google (video) Henry Jenkins“s pioneering work in the early 1990s promoted the idea that fans are among the most active, creative, critically engaged ...
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Democracy and New Media

Henry Jenkins - Political Science - 2004 - 385 pages
Essays on the promise and dangers of the Internet for democracy.
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From Barbie to Mortal Kombat: Gender and Computer Games

Justine Cassell, Henry Jenkins - Business & Economics - 2000 - 360 pages
The contributors to From Barbie(R) to Mortal Kombat explore how assumptions about gender, games, and technology shape the design, development, and marketing of games as ...
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Rethinking Media Change: The Aesthetics of Transition

David Thorburn, Henry Jenkins - Computers - 2004 - 416 pages
The essays in Rethinking Media Change center on a variety of media forms at moments of disruption and cultural transformation. The editors' introduction sketches an aesthetics ...
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The Wow Climax: Tracing the Emotional Impact of Popular Culture

Henry Jenkins - Performing Arts - 2007 - 285 pages
White Cargo is the forgotten story of the thousands of Britons who lived and died in bondage in Britain’s American colonies. In the seventeenth and eighteenth centuries, more ...
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Science Fiction Audiences: Watching Doctor Who and Star Trek

John Tulloch, Henry Jenkins - Art - 1995 - 294 pages
Science Fiction Audiences examines the astounding popularity of two television "institutions" - the series Doctor Who and ^Star Trek. Both of these programmes have survived ...
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Confronting the Challenges of Participatory Culture: Media Education for the ...

Henry Jenkins, Ravi Purushotma, Margaret Weigel, Katie Clinton, Alice J. Robison - Technology & Engineering - 2009 - 145 pages
Many teens today who use the Internet are actively involved in participatory cultures -- joining online communities (Facebook, message boards, game clans), producing creative ...
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